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Web site Design Advices [part 2]

  1. Choose wisely between liquid and fixed layouts
Web designers initially came from a graphic artist background in print, where the artist had control over the size and dimensions of the design. The Web designer has no control over several factors, especially the width of the browser window, thus he must consider dynamically adapting the Web site to the users browser window.

The fixed layout consists in wrapping the entire Webpage in a fixed width box, essentially limiting it to an exact pixel value. This is not exactly correct because it ignores the preferences of the visitors, who might have the browser sized in a specific way that they like best, mainly influenced by the resolution of their screens. That is why some designers recommend the usage of a liquid layout, where the size of the Webpage adjusts itself based on the size of the browser window.

It should also be noted that there is a usability reason for why a designer may choose a fixed layout. Studies have shown that there is an optimal line width in terms of readability. One rule to appear from such studies is that; lines should be between 40-60 characters long, approximately 11 words per line.

The liquid design technique was first defined by Web designer Glenn Davis and later popularized by Web designer Nick Finck. In Nick Finck 's publication on August 29 1999, Liquid Web Design: Build it right and it will work no matter what the container , says that:

" Glenn Davis once said, << Webpage building is a lot like bar tending. Build it right and it will work no matter what the container>>. I think he was either very drunk when he said that or really on to something. Some people consider the Web to be an information resource while others swear up and down that it's a form of entertainment. Web interface design has taken a giant leap in the past few years from the all-too-haunting gray backgrounds and bulleted lists to colorful interactive interfaces and eye-candy. A good Web designer knows how to blend just the right amount of interface with information, so that it appears seamless and the navigation almost transparent to the end user. This is where Davis 's idea of liquid design comes into play. Through his years of Web development , he has come to a conclusion that there are three elements of interface on the Web today: those that are Liquid, Jell-O and Ice [.]"

  1. Define from the beginning what exactly you will use: CSS or tables

When Netscape Navigator 4 dominated the browser market, the only solution available for designers to lay out a Web page was by using tables. Often even simple designs for a page would require dozens of tables nested in each other. Navigator 4 didn't support CSS to a useful degree, so it simply wasn't used.

After the browser wars were over and Internet Explorer dominated the market, designers started turning towards CSS as an alternate, better means of laying out their pages. CSS proponents say that tables should only be used for tabular data, not for layout. Using CSS instead of tables also returns HTML to a semantic markup, which helps bots and search engines understand what's going on in a Web page. Today, all modern Web browsers, including Netscape Navigator, now support CSS - with certain limitations of course.

However, one of the main points against CSS is that by relying on it exclusively, control is essentially relinquished as each browser has its own quirks which result in a slightly different page display. This is especially a problem as not every browser support the same subset of CSS codes. For some designers used to the creating table-based layouts, developing Web sites in CSS often becomes a matter of replicating what can be done with tables, leading some to find CSS design rather cumbersome. For example, it has proved rather difficult to produce certain design elements, such as vertical positioning and full-length footers in a design using absolute positions.

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